Nvidia Shadowplay (Review In Progress)


With our big comback to the Youtube space, we start it with a review of the newly released Nvidia Shadowplay


Pokemon X/Y Review

It’s finally here. The promise of a fully 3D Pokemon game on a handheld. Pokemon X/Y is a 3DS exclusive, thankfully Nintendo plans on releasing “Pokemon Bank” which will allow you to transfer your Pokemon from Black/White 2. Okay, let’s get this party started, here is our review (We are using a new reviewing format, please give us feedback on your opinion of the new format) :

EDIT: We initially gave the game an 8/10

The Good:
I am happy to say that Pokemon X/Y delivers on it’s promise of an open world, 3D Pokemon adventure, with more depth than ever. I am also happy to say that this game has broken the nearly-decade long record of uninspiring character design. Ever since Ruby/Sapphire/ Emerald, I’ve been longing for a Pokemon experience that felt fresh, and it’s almost here, almost. The new Pokemon look great, and heck, the old ones too. Overall, the game is good, just not what I wanted it to be. Now let’s move to the bad.

The Bad:
Okay, I have a few issues with the game, 3 to be exact. Never have I ever seen such lazy use of the 3DS’s innovative 3D. Only available in 1v1 battles(Yeah, not double battles, or triple battles). It wasn’t available outside of battles, only in certain caves and things as such. Want to hear the big kicker of the 3D during battles? The framerates drops so low that I thought I was playing on a Commodore 64. What else was bad? You’re probably gonna disagree but, honestly the Mega evolutions were pretty half-assed. It’s not that the designer were lack luster, or that they were over powered. It was the fact that they lacked depth. I was never once pressed to actually plan out how I was going to use them. Once they were out, I was unstoppable. The only restriction was that you could only use one per battle. They had no time limit, or turn limit. Last, but not least was the story. It was so generic I could have modded any of the Pokemon games, and got the same story. Pokemon has lost its magic, simple as that. I remember being a kid and re-playing Pokemon Blue/Red/Yellow over 20 times (I’m not kidding). I found myself shoving this game to the side after I reached the 8th gym. Not only is it a drag at times, it has no re-playability, which was something it has in the Kanto and Johto regions.

The Decision:
Pokemon X/Y, while having a few flaws, proves that GameFreak is still a very capable developer, and isn’t losing steam, in fact, they are gaining. Coming from a person who hasn’t purchased a Pokemon game since gen 3, this game makes me happy to play Pokemon again. While GameFreak is heading towards the right direction, they aren’t quite there yet. This is why GameINation gives Pokemon X/Y


Pokemon X/Y is a good game, okay at times, and rarely ever is it mediocre. Although this isn’t the Pokemon game I’ve been hoping for, this is surely the best Pokemon game in nearly a decade.

Wind Waker HD Review


The Legend of Zelda is arguably the most prestigious franchise in gaming history, Wind Waker is a game that proves Zelda is like water, adjusting to it’s container. While Wind Waker has been bashed for it’s controversial art style, it is definitely the most refreshing Zelda game. I almost that Wind Waker was made for Wii U, while the Gamecube version is still beautiful by today’s standards, the HD boost that the Wii U gives multiplies that by 100. If you guys haven’t played the original, this is a must-have, unfortunately, it doesn’t do enough to make a veteran feel like the adventure was fresh.


Wind Waker on its own is a gorgeous game, adding the breathe-taking HD visuals that the Wii U offers, it makes it not only the best looking Zelda, but one of the best looking games to date. Add on the smooth feeling of 60 frames per second, and clean look of 1080p, you’re in for a very immersive game. Let’s stop talking about resolution and FPS for a second, and let’s talk about textures. The Wii U not only upgrades textures, but it also adds shaders, and they do this so well, it almost feels native to the game. My only gripe with the shaders is when light hits Link directly in the face. Specifically when you open a chest, Link looks plastic and it just looks weird and odd. While this rarely happens, it is a big set back to a nearly perfect visual presentation.


Responsive, smooth, and just plain fun. Not only does Wind Waker have the best combat in any Zelda game, but the best in the Action-Adventure genre. From swift swings, to agile dodging, Wind Waker makes to be the best combat any Zelda has ever offered, unfortunately, the HD version does nothing to improve on it. People argue that the touch screen adds strategy with great on-the-fly swapping of weapons, while that is true, it think Nintendo did it best with Skyward Sword and the Wiimote. 


Wind Waker is great game on its own, but Wind Waker HD just improves the experience a bit. If you own the original on the Gamecube, don’t bother purchasing this game unless you are a huge Zelda fan and/or a graphics junkie. 

+ Great Visual Update
+ Touch Screen Adds Some Dimension To Strategy
+ Miiverse Functionality

– Feels The Same As The Original
– Textures And Shaders Fight At Times
– No New Addition To Combat

Overall, Wind Waker HD is a great game, but not a must-have for veterans.

Wind Waker HD for the Wii U gets a 7/10


Half-Life 3 Trademark Has Vanished; Don’t Lose Hope Though



Anyone who knows me knows how much I love Half-Life. Recently, Valve registered a trademark in Europe for Half-Life 3. A few hours.after that, a Valve Bug Tracker leaked to the public. This bug tracker basically confirms that yes, Half-Life 3 isn’t a dream. Unfortunately, it may actually be a mirage. Valve has taken down the patent and claimed it was likely a “hoax”. They still have yet to talk about the bug tracker, however. Let us hope it will come, after all, they are launching SteamOS, Steam Machines, and the Steam Controller next year; I think they will need Half-Life to not only dominate the living room, but Windows as well.

Steam Machines Prototype Specs Revealed!



WHODAFUQ, WHYDAFUQ, HOWQDAFUQ, Valve? Honestly, when I first heard about the SteamBox, my socks literally flew off my feet on their own. I believed it was going to be the next milestone for console gaming, going back to a gaming-centered console. Something even Nintendo was neglecting. All these features for Hulu, Youtube, web browsers, etc. I honestly have never given a damn, thus my huge 180 to PC gaming. I saw Valve giving up that real console feel after they launched Big Picture mode. This was all great, then they unveiled their Steam Machines. Up to there, I was even, uh, very excited. Honestly, seeing different specification to suit the consumers needs was an amazing idea. Then, they give us the prototypes specs. I’ll tell you before I give you my opinion:

The 300 prototype units will ship with the following components: 
GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660 
CPU: some boxes with Intel : i7-4770, some i5-4570, and some i3 
RAM: 16GB DDR3-1600 (CPU), 3GB DDR5 (GPU) 
Storage: 1TB/8GB Hybrid SSHD 
Power Supply: Internal 450w 80Plus Gold 
Dimensions: approx. 12 x 12.4 x 2.9 in high

source: Joystiq

These specs are GREAT, if you were planning on buying a high-end gaming PC, not a damn console. Seriously, I was here thinking about the innovation possible, and Valve just shoves a damn gaming PC’s in our throats. I was hoping for Valve to have AMD’s new Mantle hardware, which is a PC GPU, sure, but I had console-like qualities. The price is another thing, these are high-end GPU’s and CPU’s, except that weird i3. The price for those alone make it as pricy as a Wii U. Don’t even get me started on the RAM. 16GB’s? Why? 8GB’s is more than enough, no game utilizes more than that. Since SteamOS streamlines your PC, this is a damn super duper computer. I don’t get what Valve is doing. Here’s to hoping I’m wrong!

Thank you for reading.

We Apologize For The Lack Of Posts


I would like to apologize for the lack of updates and posts. I have been very busy and I have not had the time for updates. Here is a list of posts we have had pending that will unfortunately not be covered:

– Wii U Price Drop
– Steam Machines Reveal
– Splinter Cell: Blacklist Review
– SteamOS Reveal
– Steam Controller Reveal
– Death of Tom Clancy R.I.P
– Wind Waker HD Ganondorf Figurine

We will begin full steam beginning very soon, the first few posts will be the about following:

– Steam Machine Specs Revealed
– Wind Waker HD Review
– Killzone: Mercenary Review
– My Thoughts On Everything Valve
– Half-Life 3 May Be In Development

Thank you all for waiting, we hope this will not happen again.