Nintendo Adding Asynchronous Multiplayer To Miiverse


Nintendo President Satoru Iwata has stated that they plan to add asynchronous multiplayer to the Wii U’s social network, Miiverse.
If you don’t know what that means, lemme explain. Remember playing Crash Racing on the PSOne? Remember trying to beat your previous score in “Ghost Mode”? Imagine that, but online by downloading other users data and doing that same process. We have no word on it’s release. This will be an easy way for Nintendo to implement Multiplayer in their games.

Stay classy readers, and as always, have a good one!


Is Microsoft Off The Hook?



After Microsoft reversed, or pulled a “180” on it’s DRM policies, people have given them some leeway. What do I think? Let me tell you, after they reversed their policies, I did do a little shimmie, then I thought to myself “Shit, they are still bundling the damn Kinect!”. All Microsoft has to do to win me over is this, lower the price to $389, and remove the damn Kinect! Here is the thing though, I don’t think they are going to do that. Lemme tell you why, the Kinect is the only thing that separates them from the competition. What I’m saying is this, Microsoft’s attempt to innovate, bit them in the butt. Microsoft dug themselves in a hole, to get themselves out, they need to do something that every company eventually does, bend over to the consumer. Look at EA’s overhaul of Origin, look at Sony removing the Playstation Eye from the PS4 ($60 extra if you actually want the peripheral). To end this article, I’ll leave you with this, I hope the Xbox One succeeds, if it doesn’t I will honestly be sad.

Stay classy readers, and as always, have a good one! 

Who Is To Blame For The Lack Of Third-Party Support On Wii U?


Here is good one. People actually think that the Wii U’s lack of sales are the only reason
Third-Party devs are afraid of it. Here is the fact, it’s the hardware, no, not how weak it is, but something else. The PS4 and Xbox One both revolve around the x86 architecture. That shit is in almost every single PC in the market today, which basically means this, it’s super duper easy to program for. The Wii u on the other hand, run on an IBM Power PC architecture. That is an over-clocked version of the Gamecube’s processor. Developers complained about the Gamecube because of that. So who is blame? NINTENDO! They made a system which is difficult to program for, kind of like what Sony did with the PS3! The reason Sony did it, is so that developers could half-ass any of the ports. Nintendo likely did it for that same reason, look how that bit Sony in the butt. In the early months of the PS3 this was an extreme issue, then eventually the PS3 got back on it’s feet. I am not dooming Nintendo, but when the install base picks up on the Wii U, devs won’t care how difficult it is to develop for, they’ll do it. That’s how the industry works.

Stay classy readers, and as always, have a good one.

Is The Cat Suit From New Super Mario 3D World Innovative?


When Nintendo announced Super Mario 3D World at E3 2013, it sparked lots of controversy. Even Nintendo fans were disappointed it wasn’t at Mario Galaxy scale game, to be honest, so was I. Then I thought about that Cat Suit. People say Nintendo is running out of ideas, but I’d beg to differ. Here is the thing, the obvious thing, the common sense idea is this. Mario is a Platformer, which means it’s about getting to the end of the level, while dodging enemies and obstacles. This new Cat Suit does something truly innovative, not for just the franchise, but the entire genre. Think of a coordinate plane, before this, Platformers were restricted to the X axis of the coordinate plane, not you can go through the Y axis. Imagine the crazy level design possible with this new dynamic. They can create a level of climbing walls running from Bullet Bills coming from below, above you, and from the sides. This new key feature adds a new level of depth into the entire genre. People fail to see what this new key dynamic does for the franchise.

Stay classy readers, and have a good one.

Do People Actually Care About Next-Gen?


Do People actually care about the next-Generation of consoles? What I am beginning to see is a definite “no”, here is why:

PlayStation 4 – Top 10 Pre-orders

1. Battlefield 4
2. Watch Dogs
3. Killzone: Shadow Fall
4. Madden NFL 25
5. Call of Duty: Ghosts
6. Assassin’s Creed IV: Black Flag
7. Need for Speed Rivals
8. FIFA Soccer 14
9. Knack                                                                                                                                     10. Driveclub

Xbox One – Top 10 Pre-orders

1. Battlefield 4
2. Dead Rising 3
3. Ryse: Son of Rome
4. Madden NFL 25
5. Call of Duty: Ghosts
6. Watch Dogs
7. Forza Motorsport 5
8. Kinect Sports Rivals
9. Assassin’s Creed IV: Black Flag
10. Need for Speed Rivals

Source: VGChartz 

Link To Article:

Did you see it? The most pre-ordered Next Generation video game is Battlefield 4, a game I could buy on a PS3 or Xbox 360. Most of the most pre-ordered games are actually last-gen games. While yes, the Next-Gen only games are scarce but, where is The Witcher 3, Killer Instinct, or The Division? That is the issue, people are more hyped about games I could buy on my Playstation 3 or Xbox 360. This adds more truth to my idea that Next-gen starts in 2015!

Link to the article:

What do you guys think? Do you think I’m not giving it enough time? Or is the reason that not many people are pre-ordering Next-gen only games as much as last-gen ports is because we haven’t seen enough of those titles? Lemme know in the comments below.

Have a good one!

Iwata Claims He Has No Plans To Resign!



A while back, Iwata said that he would resign if he could reach 100 billion yen in Operating Income this Fiscal year, or at least, we think he did. Satoru Iwata says he never recalls saying he would resign from his position, he said that the company wouldn’t focus on failures and would put tremendous efforts to achieve it’s goals. What do you guys think? Was Iwata misunderstood or is he eating his words?